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Art of Wuxia

Original
Wandering heroes, kung fu schools, and qi-powered combat in a wuxia fantasy inspired by classic martial arts cinema
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fantasyhistorical
Martial ArtsHeroicCinematicSkill-BasedCharacter-DrivenHackableRandom TablesStrong GM SupportFast-Paced
Languages: English
Diced100
System FamilyStandalone
Cost$
LicenseProprietary (CC BY-NC-SA 3.0 applies to DwD Studios trademarks only; noncommercial printing of this document permitted)
PublisherDwD Studios
Year2020
Complexity Low
Accessibility Medium
Runnability Very High

Core Mechanic

Roll d100 equal to or under a skill or ability score. Skills are calculated from a base ability score plus 10 per skill level, with bonuses for primary and secondary skill designations. Doubles (11, 22, 33, etc.) are critical: a critical success if under the target, a critical failure if over. Rolls of 00–05 always succeed and 96–99 always fail. Characters can take multiple actions per turn at a cumulative −20% penalty each, creating a press-your-luck dynamic. Qi points fuel kung fu techniques and mystic abilities.

Best For

Groups who want cinematic wuxia adventures with fast percentile-based mechanics, 25 distinct kung fu styles, and adjustable sliders for how fantastical the martial arts become.

Highlights

25 kung fu styles each with unique techniques, weapon proficiencies, and internal/external classifications. Cinematic Sliders let the GM adjust how fantastical combat and movement are: from grounded martial arts to high-flying xianxia. Moral code system ties character virtues to cultivation point rewards, reinforcing wuxia genre conventions. Built-in adventure and random dungeon generators with extensive creature bestiary.

Considerations

Setting is tightly focused on wuxia: groups wanting other martial arts subgenres (samurai, muay thai) would need adaptation. There is no free quickstart or SRD, and the stated Creative Commons grant applies only to DwD Studios trademarks rather than the core rules text. d00Lite system's skill score calculation (half ability + 10 per level + primary/secondary bonus) requires cross-referencing several values during character creation.