LicenseCreative Commons Attribution 4.0 International (SRD 5.2.1); proprietary core books
PublisherWizards of the Coast
Year2024
ComplexityHigh
AccessibilityVery High
RunnabilityVery High
Core Mechanic
Roll a d20 and add applicable modifiers to meet or beat a target number. Checks and saving throws use a Difficulty Class; attacks use Armor Class. Advantage or disadvantage means rolling two d20s and keeping the higher or lower result.
Best For
Groups who want heroic fantasy campaigns with tactical combat and extensive character customization.
Highlights
Weapon Mastery adds effects such as pushing or slowing enemies to qualifying weapon attacks. Class and feat choices let characters develop different roles over twenty levels. Optional Bastions give characters home bases with facilities that produce benefits between adventures.
Considerations
Spells and class abilities have separate resource limits and timing rules. Higher-level magic can change travel and encounter assumptions that the DM must prepare for. Social encounters rely on ability checks and DM judgments about NPC attitudes.
Creator information
Third-Party Publishing
✓ Commercial publishing allowed
RouteOpen license
Commercial useAllowed with conditions
LicenseCreative Commons Attribution 4.0 International
What it covers
SRD 5.2.1 content with the required attribution; proprietary core books and protected D&D intellectual property are outside this open license.
DMsGuild separately permits approved fifth-edition supplements and settings under its own program terms.
Read official terms ↗Verified 2026-10-09 · Summary only, not legal advice. Check current terms before publishing.