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OSR Games

OSR (Old-School Renaissance) games recreate or draw on the early editions of Dungeons & Dragons, emphasizing dangerous exploration, player ingenuity, and rulings at the table over detailed character options.

28 systems in the catalog.

  1. Old-School Essentials The gold standard retroclone of classic B/X D&D Dice: d20 · Complexity: Low · Cost: Free
  2. Shadowdark RPG Old-school dungeon crawling with real-time torches and 5e-style mechanics Dice: d20 · Complexity: Low · Cost: $$
  3. Dolmenwood Adventure and peril in fairytale woods where factions vie for control of an enchanted forest Dice: d20 · Complexity: Low · Cost: $$$
  4. Cairn Explore a dark and mysterious Wood filled with strange folk, hidden treasure, and unspeakable monstrosities Dice: d20, d4–d12 · Complexity: Very Low · Cost: Free
  5. Basic Fantasy RPG Fantasy adventurers choose race and class separately and face ascending Armor Class Dice: d20 · Complexity: Low · Cost: Free
  6. Swords & Wizardry Dungeon delving, deadly wilds, and strongholds carved from the frontier Dice: d20 · Complexity: Low · Cost: Free
  7. Mausritter Sword-and-whiskers roleplaying as brave mice in a huge, dangerous world Dice: d20 · Complexity: Very Low · Cost: Free
  8. Dungeon Crawl Classics Old-school adventures with gonzo flair and a full dice chain Dice: d3–d30 · Complexity: Medium · Cost: $$
  9. Index Card RPG Fast d20 action stripped to the bone: one Target, effort dice, and index cards Dice: d20 + d4–d12 · Complexity: Low · Cost: $$
  10. EZD6 Rules-light d6 fantasy where heroes are defined by paths, not stats Dice: d6 · Complexity: Very Low · Cost: $
  11. Adventurer Conqueror King System From dungeon delver to domain ruler: adventurers become conquerors and conquerors become kings Dice: d20 · Complexity: High · Cost: $$$
  12. The Black Hack A comprehensive, rules-light old-school fantasy RPG designed to be hacked and made your own Dice: d20 + d4–d12 · Complexity: Very Low · Cost: Free
  13. OSRIC A faithful recreation of 1st Edition Advanced D&D Dice: d20 · Complexity: Medium · Cost: Free
  14. Whitehack Roll-under fantasy where groups define your character and miracles cost harm points Dice: d20 + 3d6 · Complexity: Low · Cost: $$
  15. Electric Bastionland Treasure hunting in the impossible city of Bastion: you have a failed career and a massive debt Dice: d20 · Complexity: Very Low · Cost: $$
  16. Into the Odd Remastered Ultra-rules-light industrial-weird fantasy where attacks always hit Dice: d20, d4–d12 · Complexity: Very Low · Cost: $
  17. Mythic Bastionland Knights hunting myths in a wilderness of strange wonders Dice: d6–d10 · Complexity: Low · Cost: Free
  18. Knave Classless old-school adventure where you are what you carry Dice: d20 · Complexity: Very Low · Cost: $
  19. Low Fantasy Gaming Gritty low-magic fantasy where bold adventurers seek fortune and glory through lethal combat and dangerous sorcery Dice: d20 · Complexity: Medium · Cost: Free
  20. Beyond the Wall Zero-prep literary fantasy where playbooks build your village, your backstory, and your first adventure in one evening Dice: d20 · Complexity: Low · Cost: $$
  21. Maze Rats A 12-page RPG packed with random tables for instant old-school adventure Dice: 2d6 · Complexity: Very Low · Cost: $
  22. Dragonslayer RPG Classic old-school dungeon crawling from the creator of Barrowmaze: torches, rations, and descending AC Dice: d20 · Complexity: Medium · Cost: $$
  23. White Box: FMAG The original fantasy RPG distilled to its simplest form: four classes, compressed modifiers, and room to make it your own Dice: d20 · Complexity: Very Low · Cost: Free
  24. Scarlet Heroes Sword and sorcery adventures for a lone hero: solo, duet, or classic play Dice: 2d8 / d20 · Complexity: Low · Cost: $$
  25. NUKED! Post-apocalyptic scavenging RPG where classless Skrappers raid irradiated ruins for one more big score Dice: d20 · Complexity: Low · Cost: $
  26. The Elf Game A math-light, single-page RPG built to adapt to any setting or story Dice: d20 · Complexity: Very Low · Cost: Free
  27. Rock & Stone Dwarven mercenaries awaken from a thousand-year curse to reclaim monster-filled ancestral halls Dice: d20 · Complexity: Low · Cost: Free
  28. Ultraviolet Grasslands and the Black City Caravan journeys across a far-future psychedelic steppe Dice: d20 · Complexity: High · Cost: $$