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Dungeon Crawl Classics

Core Rulebook
Old-school adventures with gonzo flair and a full dice chain
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fantasy
DeadlyExplorationGonzoDungeon CrawlOne-Shot FriendlyTheater of the MindFast-PacedAscending ACRoll to CastRandom Tables
Languages: English, Spanish, Portuguese, German, French, Italian
Diced3–d30
System FamilyOSR
Cost$$
License3rd Party License
PublisherGoodman Games
Year2012
Complexity Medium
Accessibility Medium
Community Medium

Core Mechanic

Roll d20 + modifiers. Unique dice chain shifts die size up/down. Mercurial magic tables.

Best For

Old-school dungeon crawls with unpredictable magic, character funnels, and a sense of wonder.

Highlights

Character funnels are distinctive, unpredictable magic system, Appendix N aesthetic

Considerations

Requires unusual dice (d3, d5, d7, d14, d16, d24, d30), spell result tables slow play at higher levels, funnel adventures require many disposable characters