Sentinel Comics RPG
Core RulebookBecome a comic book hero in a world of four-color superhero action
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Languages: English
Diced4–d12
System FamilyStandalone
Cost$$
LicenseProprietary
PublisherGreater Than Games
Year2022
Complexity
Medium
Accessibility
Medium
Community
Low
Core Mechanic
Roll three dice (from powers, qualities, and status) and use the middle result vs. difficulty. Your status zone (green/yellow/red) changes available abilities as you take damage.
Best For
Superhero campaigns that feel like reading a comic book, with a unique status-shifting system and structured hero/villain/environment turns.
Highlights
Captures comic book pacing well, status system creates dramatic arcs, villain/environment turns keep things dynamic, developed published setting
Considerations
Tightly tied to the Sentinel Comics universe, status dice tracking requires careful bookkeeping, can feel constrained for freeform players