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Feng Shui

2nd Edition
Hong Kong action heroes wage a secret war across four eras
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fantasyscifihistoricalmodernpost-apocalyptic
CinematicCombat-HeavyFast-PacedHigh-PowerMartial ArtsPlaybook-DrivenPulp ActionStrong GM SupportTacticalTheater of the Mind
Languages: English, French, Russian
Dice2d6
System FamilyStandalone
Cost$
LicenseAll Rights Reserved
PublisherAtlas Games
Year2015
Complexity Medium
Accessibility High
Runnability Very High

Core Mechanic

Roll a positive d6 and a negative d6, subtract the negative die from the positive, and add the Swerve to an Action Value. Meeting or beating the Difficulty succeeds, while open-ended sixes create extreme results.

Best For

Groups that want fast Hong Kong action, tactical shot-by-shot fights, melodramatic hooks, and time-traveling campaigns that mix genres

Highlights

A descending shot countdown makes every action and interrupt change when a character acts again. One-hit mooks support crowd-clearing spectacle, while featured foes and bosses use deeper wound rules for climactic fights. Feng shui sites link faction victories to changes in history across four connected eras.

Considerations

Combat requires tracking shots, interrupts, wound thresholds, and different enemy tiers. Starting characters use prebuilt archetypes and follow curated advancement tracks. The rules assume proactive cinematic fights and melodrama instead of grounded realism or cautious procedural play.

No verified publishing route found Official Atlas Games pages and the core copyright notice were reviewed; no authorized third-party publishing route was found. Reviewed 2026-09-06 · Summary only, not legal advice. Check current terms before publishing.