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Black Star

Core Rulebook
Fast space opera where dual archetypes define your hero and Resolve fuels the action
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scifi
Rules-LightPulp ActionSpace OperaBeginner-FriendlyFast-PacedMana Points
Languages: English
Dice2d6
System FamilyStandalone
Cost$
LicenseAll Rights Reserved
PublisherLakeside Games
Year2023
Complexity Low
Accessibility Very High
Community Low

Core Mechanic

Roll 2d6 + ability, 9+ to succeed. Ten abilities rated 0–5. Pick two archetypes from ten options (Commander, Engineer, Mystic, Scoundrel, etc.) to define your character's strengths. Resolve serves as both HP and hero points — spend it to boost rolls or fuel special abilities, but run out and you're down. Advantages and disadvantages modify the roll.

Best For

Groups who want fast, pulpy space opera with simple rules — pick two archetypes, grab some d6s, and blast off into adventure.

Highlights

Simple to learn, dual archetype system creates unique combinations, Resolve as HP-and-hero-points is a clean design, fast character creation, suited for one-shots and pickup games

Considerations

Limited advancement options, narrow space opera focus, lacks deep tactical combat