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Black Star vs Everywhen

Compare Black Star and Everywhen side by side. See differences in complexity, dice, genre, and more.

Black StarEverywhen
GenreSci-FiUniversal
TagsRules-Light, Pulp Action, Space Opera, Beginner-Friendly, Fast-Paced, Mana PointsRules-Light, Pulp Action, Heroic, Fast-Paced, Sandbox, Low-Prep
Core MechanicRoll 2d6 + ability, 9+ to succeed. Ten abilities rated 0–5. Pick two archetypes from ten options (Commander, Engineer, Mystic, Scoundrel, etc.) to define your character's strengths. Resolve serves as both HP and hero points: spend it to boost rolls or fuel special abilities, but run out and you're down. Advantages and disadvantages modify the roll.Roll 2d6 + attribute + career (or combat ability) vs. 9+ to succeed. Bonus/penalty dice add extra d6s, keeping the best or worst two. Hero Points let you bend the rules. Careers replace skill lists: your background defines what you can do. Mighty Successes and Calamitous Failures add dramatic swings.
Dice2d62d6
ComplexityLowLow
AvailabilityPaidPaid
Runnability2 of 5 book tools4 of 5 book tools
LicenseAll Rights ReservedProprietary
Third-Party PublishingNot yet researchedNot yet researched
PublisherLakeside GamesFiligree Forge
Year20232018
LanguagesEnglishEnglish
Best ForGroups who want fast, pulpy space opera with simple rules: pick two archetypes, grab some d6s, and blast off into adventure.Groups who want a fast, career-based universal system with tons of optional rules switches: run weird westerns, cyberpunk, age of sail, high fantasy, or anything pulp and heroic.
HighlightsSimple to learn, dual archetype system creates unique combinations, Resolve as HP-and-hero-points is a clean design, fast character creation, suited for one-shots and pickup gamesCareer system eliminates skill lists, fast-playing 2d6 core, large optional rules toolkit (resolve, psionics, arcana, vehicles, mass battles, investigations), two included settings with more published separately
ConsiderationsLimited advancement options, narrow space opera focus, lacks deep tactical combatRequires GM comfort with rulings over rules, BoL veterans may find overlap confusing, no free quickstart