Stars Without Number vs Wolves of God
Compare Stars Without Number and Wolves of God side by side. See differences in complexity, dice, genre, and more.
| Stars Without Number | Wolves of God | |
|---|---|---|
| Genre | Sci-Fi | Historical |
| Tags | Sandbox, Exploration, Low-Prep, Faction Play, Tactical, Ascending AC, Vancian Casting | Sandbox, Exploration, Worldbuilding, Low-Prep, Ascending AC |
| Core Mechanic | 2d6 + skill + attribute ≥ target for skills; d20 + modifiers for combat. OSR-inspired. | 2d6 + skill + attribute ≥ target for skill checks; d20 + modifiers vs. AC for combat. Same engine as Stars/Worlds Without Number adapted for a historical setting. |
| Dice | 2d6 / d20 | 2d6 / d20 |
| Complexity | Medium | Medium |
| Availability | Free core rules | Paid |
| Runnability | 5 of 5 book tools | 4 of 5 book tools |
| License | Proprietary | OGL 1.0a |
| Third-Party Publishing | Not yet researched | Not yet researched |
| Publisher | Sine Nomine Publishing | Sine Nomine Publishing |
| Year | 2017 | 2020 |
| Languages | English | English |
| Best For | Sandbox sci-fi campaigns with comprehensive GM tools for faction turns, sector generation, and adventure creation. | Historical Dark Ages campaigns set in Anglo-Saxon England with dungeon-delving into Roman ruins, sandbox tools, and Kevin Crawford's signature GM aids. |
| Highlights | Free version is generous, comprehensive sandbox tools, faction system | Detailed historical setting with Crawford's sandbox tools, distinctive Anglo-Saxon flavor, Roman ruins as dungeons, compatible with other Sine Nomine products |
| Considerations | OSR combat can feel flat compared to modern tactical systems, B/X heritage means limited mechanical support for social or narrative play | Very niche historical setting, limited appeal outside Dark Ages fans, no free version |