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Ashes Without Number vs Stars Without Number

Compare Ashes Without Number and Stars Without Number side by side. See differences in complexity, dice, genre, and more.

Ashes Without NumberStars Without Number
GenrePost-ApocalypticSci-Fi
TagsSandbox, Deadly, Gritty, Exploration, Survival, Faction Play, Ascending ACSandbox, Exploration, Low-Prep, Faction Play, Tactical, Ascending AC, Vancian Casting
Core Mechanic2d6 + skill + attribute modifier ≥ target for skill checks; d20 + modifiers for combat. Edges and Foci customize survivors. Enclave turn manages settlement-level play. Mutation system for mutant wasteland campaigns.2d6 + skill + attribute ≥ target for skills; d20 + modifiers for combat. OSR-inspired.
Dice2d6 / d202d6 / d20
ComplexityMediumMedium
AvailabilityFree core rulesFree core rules
Runnability5 of 5 book tools5 of 5 book tools
LicenseProprietaryProprietary
Third-Party PublishingNot yet researchedNot yet researched
PublisherSine Nomine PublishingSine Nomine Publishing
Year20252017
LanguagesEnglishEnglish
Best ForSandbox post-apocalyptic campaigns (nuclear wastelands, zombie deadlands, or societal collapse) with the same incredible GM tools as Stars Without Number.Sandbox sci-fi campaigns with comprehensive GM tools for faction turns, sector generation, and adventure creation.
HighlightsThree apocalypse flavors (mutant wasteland, zombie deadlands, after the fall), comprehensive sandbox GM tools with encounter site and enclave generators, mutations and cybernetics, compatible with other Without Number gamesFree version is generous, comprehensive sandbox tools, faction system
ConsiderationsOSR combat can feel flat, dense 294-page rulebook, requires GM comfort with sandbox playOSR combat can feel flat compared to modern tactical systems, B/X heritage means limited mechanical support for social or narrative play