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Troika!

Numinous Edition
Surreal science-fantasy adventures across a psychedelic multiverse

Best For

Fast, surreal science-fantasy adventures with minimal rules and random character generation. Ideal for one-shots and improvisational play.

Core Mechanic

Three stats: Skill, Stamina, Luck. Roll 2d6 under Skill + Advanced Skill to succeed. Initiative uses a random token-draw stack: unpredictable turn order. Luck is a consumable resource that depletes with each test.

Dice2d6
System FamilyStandalone
PublisherMelsonian Arts Council
Year2019
ComplexityHow much there is to learn
Very Low

Roll 2d6 under Skill plus an advanced skill, with a random token-draw initiative. The whimsical tone and light rules make it quick to run.

AvailabilityHow you get the rules
  • Free to tryFull core rulesLegally free as an SRD, PDF, or official web rules
  • Get it nowAvailable nowFree to download or read online
RunnabilityWhat the book gives you to run it
  • –IndexNo back-of-book index or page-keyed reference tables
  • –GM guidanceNo how-to-run chapter
  • ✓Examples of playRules shown in action at the table
  • ✓Quick referenceCheat sheet or summary tables
  • –Cross-referencesRules rarely point to each other by page

2 of 5 book tools found in the core book

Highlights

Simple rules, creative backgrounds double as setting material, chaotic token-draw initiative creates unpredictable turn order, consumable Luck depletes with each test

Considerations

Initiative stack can leave players unable to act for long stretches, mixed roll-under/roll-over mechanics confuse new players, setting is implied rather than described, minimal tactical depth

Rules license Open (Troika! SRD)

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