Surreal science-fantasy adventures across a psychedelic multiverse
fantasyscifi
Rules-LightWeirdRandom Character CreationLow-PrepImprovisationDeadlyRandom Tables
Languages: English
Dice2d6
System FamilyStandalone
Cost$
LicenseOpen (Troika! SRD)
PublisherMelsonian Arts Council
Year2019
ComplexityVery Low
AccessibilityVery High
RunnabilityLow
Core Mechanic
Three stats: Skill, Stamina, Luck. Roll 2d6 under Skill + Advanced Skill to succeed. Initiative uses a random token-draw stack: unpredictable turn order. Luck is a consumable resource that depletes with each test.
Best For
Fast, surreal science-fantasy adventures with minimal rules and random character generation. Ideal for one-shots and improvisational play.
Highlights
Simple rules, creative backgrounds double as setting material, chaotic token-draw initiative creates unpredictable turn order, consumable Luck depletes with each test
Considerations
Initiative stack can leave players unable to act for long stretches, mixed roll-under/roll-over mechanics confuse new players, setting is implied rather than described, minimal tactical depth