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No Thank You, Evil!

Core Box
A tabletop RPG for families: brave heroes explore the magical land of Storia
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Best For

Families with kids aged 5 and up who want a structured, supportive introduction to tabletop RPGs in a whimsical setting.

Core Mechanic

Simplified Cypher System: roll d6 vs. difficulty number (1–6). Spend points from pools (Tough, Fast, Smart, Awesome) to lower difficulty. Character sentences scale by age: 'I'm a Noun' (age 5+), 'I'm an Adjective Noun' (age 6+), 'I'm an Adjective Noun who Verbs' (age 8+). Every character has a Companion with a one-use Cypher power. Any player can shout 'No Thank You, Evil!' to instantly end a scary encounter.

Diced6
System FamilyCypher System
PublisherMonte Cook Games
Year2015
ComplexityHow much there is to learn
Very Low

A simplified Cypher core rolls a d6 against a low difficulty, spending pool points to help. It is built for very young children and a guiding adult.

AvailabilityHow you get the rules
  • Free to tryNothing freeNo free rules or starter
  • Get it nowSold newIn print or as a legal PDF
RunnabilityWhat the book gives you to run it
  • –IndexNo back-of-book index or page-keyed reference tables
  • ✓GM guidanceA chapter on how to run the game
  • ✓Examples of playRules shown in action at the table
  • ✓Quick referenceCheat sheet or summary tables
  • –Cross-referencesRules rarely point to each other by page

3 of 5 book tools found in the core book

Highlights

Three complexity tiers scale character sentences by age (5+, 6+, 8+), built-in safety mechanic lets any player end a scary encounter, every character has a Companion with a one-use Cypher power, uses simplified Cypher System rules as a gateway to Numenera and The Strange

Considerations

Designed for ages 5–12 with limited mechanical depth for older players, d6 vs. difficulty 1–6 resolution has narrow outcome range, setting is locked to the whimsical land of Storia, no advancement system beyond the three-tier sentence structure

Rules license Proprietary

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