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Kids on Brooms

Core Rulebook
Build a magical school together and play its student witches and wizards
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Languages: English, Italian

Best For

Groups that want to build a magical school together and tell adventures from its rumors and relationships. It suits tables that prefer a light check system and open-ended magic over tactical combat.

Core Mechanic

Each of six stats has a die from d4 to d20; roll the relevant die against a GM-set difficulty. A maximum die result that still misses triggers a Lucky Break reroll, adding the new result. Failed checks grant Adversity Tokens that players can later spend to raise rolls.

Diced4–d20
System FamilyStandalone
PublisherHunters Entertainment / Renegade Game Studios
Year2020
ComplexityHow much there is to learn
Low

Players learn one stat die against a GM-set difficulty and can spend tokens earned from failed checks. Open-ended spell difficulty and class marks add compact judgment and advancement layers.

AvailabilityHow you get the rules
  • Free to tryNothing freeNo free rules or starter
  • Get it nowSold newIn print or as a legal PDF
RunnabilityWhat the book gives you to run it
  • –IndexNo back-of-book index or page-keyed reference tables
  • ✓GM guidanceA chapter on how to run the game
  • ✓Examples of playRules shown in action at the table
  • –Quick referenceNo cheat sheet or summary tables
  • ✓Cross-referencesRules point to each other by page

3 of 5 book tools found in the core book

Highlights

Players build their school together and seed its history with rumors that the GM can turn into adventures. Open-ended spells use the intended effect and scope to set a difficulty, letting students attempt magic without a fixed spell list. Relationship questions establish bonds among characters before play and give the GM personal story hooks.

Considerations

The GM judges target numbers for ordinary checks using example anchors rather than a fixed formula. Spell difficulty depends on four effect categories, asking the GM to price each new magical attempt. Combat resolves through opposed checks and an injury chart without tactical positioning rules.

No verified third-party publishing route found · Reviewed 2026-09-23 · Summary only, not legal advice. Check current terms before publishing. Rules license All Rights Reserved Copyright credits reserve rights to Hunters Entertainment LLC and Renegade Game Studios; no public third-party route or game-specific prohibition was verified.

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