Roll 2–5d20 against a target number (Attribute + Skill). Each die at or under the target scores a success. Compare successes to difficulty (1–5). Extra successes become Action Points to buy bonus dice, extra damage, or information.
Best For
Fallout fans who want to explore the Wasteland at the tabletop with SPECIAL attributes, perks, Action Points, and the iconic post-apocalyptic setting.
Highlights
Faithful Fallout experience with S.P.E.C.I.A.L. stats and perks, Action Point economy creates tactical depth, Combat Dice handle damage cleanly, well-supported licensed setting
Considerations
The 2d20 system carries a learning curve, with an Action Point economy to track alongside the dice. Tight ties to the Fallout IP constrain homebrew settings that stray from the license. Rules detail can feel crunchy for groups who want a lighter game.