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Apocalypse World

2nd Edition
Survivors fight for a future amid scarcity and a psychic maelstrom
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Third-Party Publishing
Languages: English, Italian, Portuguese

Best For

Groups who want an unfolding post-apocalyptic campaign built around unstable alliances and struggles over scarce resources.

Core Mechanic

When the fiction triggers a move, roll 2d6 plus the specified stat. A 10+ is a strong hit, 7–9 is a weak hit, and 6 or less is a miss. The move defines its outcomes; a miss usually lets the MC introduce consequences.

Dice2d6
System FamilyPbtA
Publisherlumpley games
Year2016
ComplexityHow much there is to learn
Medium

The core uses one 2d6 roll and a small set of character stats. Depth comes from distinct move outcomes and linked systems for harm and community resources. The MC also learns threat preparation and how to connect moves as situations change.

AvailabilityHow you get the rules
  • Free to tryNothing freeNo free rules or starter
  • Get it nowSold newIn print or as a legal PDF
RunnabilityWhat the book gives you to run it
  • ✓IndexFind any rule by page number
  • ✓GM guidanceA chapter on how to run the game
  • ✓Examples of playRules shown in action at the table
  • ✓Quick referenceCheat sheet or summary tables
  • ✓Cross-referencesRules point to each other by page

5 of 5 book tools found in the core book

Highlights

Shared-history ratings make changing relationships feed directly into assistance and advancement. Threat types and countdowns give the MC procedures for escalating pressures without scripting a plot. Battle moves let players weigh control of an objective against harm inflicted and suffered.

Considerations

The campaign is designed to develop over several sessions rather than conclude in one sitting. The MC must interpret fictional circumstances and turn move results into concrete consequences. Sex-triggered moves make intimacy a mechanical topic unless the group agrees to remove them.

Creator information

Third-Party Publishing

Commercial publishing allowed
RoutePublisher policy for original inspired games
Commercial useAllowed with conditions
LicensePublisher policy

Rules license Proprietary

What it covers

Original games inspired by Apocalypse World, with an inspiration credit. Reusing its wording, close versions of moves or rules, lists, or the PbtA logo requires separate permission.

The policy asks creators not to use AI writing or art in PbtA games.

Read official terms Verified 2026-10-10 · Summary only, not legal advice. Check current terms before publishing.

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