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Stars Without Number vs Traveller

Compare Stars Without Number and Traveller side by side. See differences in complexity, dice, genre, cost, and more.

Stars Without NumberTraveller
GenreScifiScifi
Play StyleSandbox, Exploration, Low-Prep, Faction Play, Tactical, Ascending AC, Vancian CastingSandbox, Simulation, Exploration, Deadly, Character Building, Faction Play
Core Mechanic2d6 + skill + attribute ≥ target for skills; d20 + modifiers for combat. OSR-inspired.Roll 2d6 + skill + modifier ≥ 8 to succeed. Character generation is a mini-game.
Dice2d6 / d202d6
ComplexityMediumMedium
AccessibilityVery HighHigh
RunnabilityVery HighVery High
LicenseProprietaryTraveller Fair Use Policy
CostFree$$
PublisherSine Nomine PublishingMongoose Publishing
Year20172022
Best ForSandbox sci-fi campaigns with comprehensive GM tools for faction turns, sector generation, and adventure creation.Hard sci-fi sandbox campaigns with trading, exploration, and realistic space travel.
HighlightsFree version is generous, comprehensive sandbox tools, faction systemComprehensive sci-fi toolkit, lifepath character creation, detailed trade/travel systems
ConsiderationsOSR combat can feel flat compared to modern tactical systems, B/X heritage means limited mechanical support for social or narrative playLifepath character creation rolls for aging and career mishaps, so a Traveller can leave chargen weakened or pushed onto an unwanted path. Subsystem rules are spread across multiple supplements, so the core book leaves several procedures without full depth. Characteristics are recorded as a hexadecimal Universal Personality Profile string, an unusual notation newcomers must learn before they can read a stat block.