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Starfinder vs Stars Without Number

Compare Starfinder and Stars Without Number side by side. See differences in complexity, dice, genre, cost, and more.

StarfinderStars Without Number
GenreScifiScifi
Play StyleTactical, Crunchy, Combat-Heavy, Character Building, Grid-Based, Heroic, Ascending AC, Space Opera, Ship-Based, ExplorationSandbox, Exploration, Low-Prep, Faction Play, Tactical, Ascending AC, Vancian Casting
Core Mechanicd20 + modifier vs. DC. Three-action economy per turn. Four degrees of success. Cross-compatible with Pathfinder 2e.2d6 + skill + attribute ≥ target for skills; d20 + modifiers for combat. OSR-inspired.
Diced202d6 / d20
ComplexityHighMedium
AccessibilityVery HighVery High
CommunityHighHigh
LicenseORCProprietary
CostFree (ORC)Free / $$
PublisherPaizoSine Nomine Publishing
Year20242017
Best ForSci-fi fans who want Pathfinder 2e's tactical depth with plasma rifles and starships. Great for PF2e veterans looking for cross-compatible space adventure.Sandbox sci-fi campaigns with comprehensive GM tools for faction turns, sector generation, and adventure creation.
HighlightsFree rules on Archives of Nethys, deep tactical combat, cross-compatible with PF2e, distinct class identityFree version is generous, comprehensive sandbox tools, faction system
ConsiderationsSteep learning curve, fewer classes and options than PF2e (still growing), tactical starship combat rules deferred to a future supplement with current rules being narrative onlyOSR combat can feel flat compared to modern tactical systems, B/X heritage means limited mechanical support for social or narrative play