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Mythic Bastionland vs Warhammer Fantasy Roleplay

Compare Mythic Bastionland and Warhammer Fantasy Roleplay side by side. See differences in complexity, dice, genre, cost, and more.

Mythic BastionlandWarhammer Fantasy Roleplay
GenreFantasyFantasy
Play StyleRules-Light, Hexcrawl, Exploration, Attacks Always Hit, Domain Management, Sandbox, AtmosphericGritty, Deadly, Career-Based, Dark Fantasy, Roleplay-Heavy, Atmospheric, Low-Fantasy, Investigation, Corruption, Lore-Heavy, Licensed Setting, Random Character Creation, Roll to Cast, Grimdark
Core MechanicAttacks always hit — roll weapon damage directly with simultaneous combat. Guard absorbs damage before Virtues (Vigour, Clarity, Spirit). Gambits trigger on 4+ damage rolls for special maneuvers. Omen tables guide myth discovery across hexcrawl exploration.Roll d100 under skill or characteristic. Success Levels measure degree of success by comparing the tens digits of the target and the roll. Advantage accumulates during combat, adding +10 per point to attack tests.
Diced6–d10d100
ComplexityLowMedium
AccessibilityHighMedium
CommunityLowMedium
LicenseProprietaryNo open license
Cost$$$$$
PublisherBastionland PressCubicle 7
Year20252018
Best ForArthurian-style campaigns of knights seeking glory, ruling domains, and hunting strange mythological creatures across a wild realm. Great for groups who want structured hexcrawl play with emergent storytelling.Groups who want dark, gritty fantasy where ordinary people face extraordinary dangers in a richly detailed setting. The career system creates unique character arcs from rat catcher to witch hunter.
HighlightsSimultaneous combat system, detailed hexcrawl and myth-hunting framework, award-winning layout and art (2025 Ennie Gold), domain management adds campaign depthDetailed grimdark setting, career system creates varied character arcs, combat carries real consequences
ConsiderationsCombat has more procedural steps than it first appears, omen system can feel prescriptive, Arthurian tone limits flexibility, setting context buried deep in the bookTightly bound to the Old World setting, Success Level math can slow play, expensive supplement line