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Level Up: Advanced 5th Edition vs Warhammer Fantasy Roleplay

Compare Level Up: Advanced 5th Edition and Warhammer Fantasy Roleplay side by side. See differences in complexity, dice, genre, cost, and more.

Level Up: Advanced 5th EditionWarhammer Fantasy Roleplay
GenreFantasyFantasy
Play StyleCrunchy, Tactical, Character Building, Exploration, High-Fantasy, Open SourceCareer-Based, Grimdark, Deadly, Investigation, Corruption, Licensed Setting
Core Mechanicd20 + modifier vs. DC/AC with advantage/disadvantage. Adds expertise dice, combat maneuvers with exertion pool, and structured exploration/social systems.Roll d100 under skill or characteristic. Success Levels measure degree of success by comparing the tens digits of the target and the roll. Advantage accumulates during combat, adding +10 per point to attack tests.
Diced20d100
ComplexityHighMedium
AccessibilityVery HighLow
RunnabilityHighHigh
LicenseCC BY 4.0No open license
Cost$$$$$
PublisherEN PublishingCubicle 7
Year20212018
Best For5e players who want deeper character builds, meaningful exploration and social pillar mechanics, and combat maneuvers without changing the core d20 framework.Groups who want dark, gritty fantasy where ordinary people face extraordinary dangers in a richly detailed setting. The career system creates unique character arcs from rat catcher to witch hunter.
HighlightsBackwards-compatible with 5e adventures, much deeper exploration and social pillars, combat maneuvers for martial classes, rich origin system (heritage + culture + background + destiny)The career system structures advancement around trades, moving a character through jobs that shape both skills and story. Success Levels measure how far a d100 test beats or misses its target, turning every roll into a degree of result. Advantage accumulates during a fight, rewarding momentum with stacking bonuses to attack tests.
ConsiderationsMore complex than base 5e, some players find the extra systems overwhelming, Requires the separate Trials & Treasures book for GM tools and magic items while monsters are in the Monstrous Menagerie book.The rules assume the Old World setting, so moving WFRP elsewhere means reworking its careers and tone. Comparing tens digits for Success Levels on every test adds a math step that can slow combat. Advancement is career-gated, so a character often must finish or leave a career before branching into new skills.