TTRPG Wiki

Compare tabletop RPG systems to find your next game

Level Up: Advanced 5th Edition vs Shadowrun

Compare Level Up: Advanced 5th Edition and Shadowrun side by side. See differences in complexity, dice, genre, cost, and more.

Level Up: Advanced 5th EditionShadowrun
GenreFantasyCyberpunk, Fantasy
Play StyleTactical, Character Building, Heroic, Combat-Heavy, Exploration, Crunchy, High-Fantasy, Classic Fantasy, Grid-Based, Journey, Resource Management, Open Source, Ascending ACCrunchy, Tactical, Combat-Heavy, Heist, Character Building, Faction Play, Lore-Heavy, Skill-Based, Mission-Based, Urban Fantasy
Core Mechanicd20 + modifier vs. DC/AC with advantage/disadvantage. Adds expertise dice, combat maneuvers with exertion pool, and structured exploration/social systems.Roll a pool of d6s equal to attribute + skill, counting 5s and 6s as hits. Meet or exceed a threshold to succeed. Situational advantages generate Edge points rather than modifying dice pools directly; Edge is spent on tactical effects like rerolling dice, adding successes, or imposing penalties on opponents.
Diced20d6 dice pool
ComplexityHighVery High
AccessibilityHighMedium
CommunityMediumHigh
LicenseCC BY 4.0No open license
Cost$$$$$
PublisherEN PublishingCatalyst Game Labs
Year20212019
Best For5e players who want deeper character builds, meaningful exploration and social pillar mechanics, and combat maneuvers without changing the core d20 framework.Groups who want cyberpunk-fantasy heists with deep mechanical subsystems for hacking, magic, and combat.
HighlightsBackwards-compatible with 5e adventures, much deeper exploration and social pillars, combat maneuvers for martial classes, rich origin system (heritage + culture + background + destiny)Unique cyberpunk-fantasy setting blending megacorporate intrigue with magic and metahuman races. Dedicated subsystems for Matrix hacking, magic, rigging, and astral space. Edge system replaces many situational modifiers with a spendable tactical resource. Decades of published lore spanning in-world history from 2011 to the 2080s.
ConsiderationsMore complex than base 5e, some players find the extra systems overwhelming, Requires the separate Trials & Treasures book for GM tools and magic items while monsters are in the Monstrous Menagerie book.Matrix hacking runs as a parallel subsystem that can leave non-decker players waiting. Multiple supplemental rulebooks needed for full coverage of magic, Matrix, and rigging. Published books have documented editing and layout issues.