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All Flesh Must Be Eaten vs Vampire: The Masquerade

Compare All Flesh Must Be Eaten and Vampire: The Masquerade side by side. See differences in complexity, dice, genre, cost, and more.

All Flesh Must Be EatenVampire: The Masquerade
GenreHorror, ModernHorror, Modern
Play StyleSimulation, Modular, Character Building, Roleplay-HeavySocial Intrigue, Faction Play, Urban Fantasy, Corruption, Drama, Investigation, Lore-Heavy
Core MechanicRoll d10 + attribute + skill vs a target number (typically 9). Characters are built with three power tiers: Norms (ordinary survivors), Survivors (action heroes), and Inspired (supernatural powers). The Zombie Master uses a detailed zombie creation system to customize the undead threat for each Deadworld setting.Roll a pool of d10s (attribute + skill), count successes (6+). Hunger dice replace regular dice in the pool: their 10s trigger Messy Criticals and their 1s trigger Bestial Failures, making the Beast an ever-present threat.
Diced10d10 dice pool
ComplexityMediumMedium
AccessibilityHighHigh
RunnabilityVery HighVery High
LicenseProprietary (Unisystem)Proprietary
Cost$$$$
PublisherEden StudiosRenegade Game Studios
Year20042018
Best ForGroups who want a zombie survival RPG with flexible character creation, customizable zombie types, and multiple campaign settings from Romero-style horror to wuxia undead.Drama-heavy campaigns exploring themes of addiction, power, and losing your humanity.
HighlightsEleven distinct Deadworld settings in the core book, flexible Unisystem engine handles diverse genres, detailed zombie creation toolkit lets GMs craft unique threats, three character tiers support different play stylesHunger system mechanically integrates the vampire's predatory nature into every dice roll. Clan membership and sect politics structure who a character allies with and opposes, giving the social game mechanical weight. Humanity and Stains system tracks moral erosion with narrative consequences.
ConsiderationsSystem shows its age compared to modern horror RPGs, supplements are out of print, rules can feel dated in placesHunger dice inject swingy results at the worst moments, since a Bestial Failure can surface on a critical roll. Play leans heavily on social and political maneuvering, so groups expecting frequent combat will find that side of the system thin. Choosing a clan and predator type at creation assumes setting knowledge the player may not have yet.