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Call of Cthulhu vs Vampire: The Masquerade

Compare Call of Cthulhu and Vampire: The Masquerade side by side. See differences in complexity, dice, genre, cost, and more.

Call of CthulhuVampire: The Masquerade
GenreHorror, ModernHorror, Modern
Play StyleInvestigation, Deadly, One-Shot Friendly, Atmospheric, Roleplay-Heavy, Mystery, Horror, Corruption, Skill-BasedSocial Intrigue, Drama, Roleplay-Heavy, Atmospheric, Faction Play, Investigation, Collaborative, Character-Driven, Urban Fantasy, Corruption, Lore-Heavy, Noir
Core MechanicRoll d100 equal to or under your skill percentage. Success tiers at half (Hard) and one-fifth (Extreme) of the skill value. Bonus and penalty dice adjust the tens digit. Failed rolls can be pushed for a second attempt at greater risk.Roll a pool of d10s (attribute + skill), count successes (6+). Hunger dice replace regular dice in the pool — their 10s trigger Messy Criticals and their 1s trigger Bestial Failures, making the Beast an ever-present threat.
Diced100d10 dice pool
ComplexityMediumMedium
AccessibilityMediumMedium
CommunityHighHigh
LicenseChaosium Fan Material PolicyProprietary
Cost$$$$
PublisherChaosiumRenegade Game Studios
Year20142018
Best ForInvestigation-driven horror where combat is deadly and sanity is fragile. Great for one-shots.Drama-heavy campaigns exploring themes of addiction, power, and losing your humanity.
HighlightsSanity system mechanically reinforces horror tone. Intuitive percentile skill system with tiered success levels. One of the largest published scenario libraries in the hobby.Hunger system mechanically integrates the vampire's predatory nature into every dice roll. Detailed social and political frameworks with clan-based faction play. Humanity and Stains system tracks moral erosion with narrative consequences.
ConsiderationsChase rules add complexity with limited payoff, 46-skill list requires point allocation across multiple categories, sanity spiral can remove player agency in extended campaignsHunger dice introduce high randomness at critical moments, dense lore spanning 30+ years can overwhelm new players, predator type and clan choice during character creation require setting knowledge to make informed decisions