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Shadow of the Demon Lord vs Vampire: The Masquerade

Compare Shadow of the Demon Lord and Vampire: The Masquerade side by side. See differences in complexity, dice, genre, cost, and more.

Shadow of the Demon LordVampire: The Masquerade
GenreFantasy, HorrorHorror, Modern
Play StyleGrimdark, Fast Sessions, Beginner-Friendly, GM-FriendlySocial Intrigue, Faction Play, Urban Fantasy, Corruption, Drama, Investigation, Lore-Heavy
Core MechanicRoll d20 + modifier vs. target number 10. Boons and banes (d6s) add or subtract from the roll, canceling each other out.Roll a pool of d10s (attribute + skill), count successes (6+). Hunger dice replace regular dice in the pool: their 10s trigger Messy Criticals and their 1s trigger Bestial Failures, making the Beast an ever-present threat.
Diced20d10 dice pool
ComplexityLowMedium
AccessibilityHighHigh
RunnabilityHighVery High
LicenseForbidden Rules SRDProprietary
Cost$$$$
PublisherSchwalb EntertainmentRenegade Game Studios
Year20152018
Best ForGroups who want fast, dark fantasy with streamlined d20 mechanics and a sense of impending doom.Drama-heavy campaigns exploring themes of addiction, power, and losing your humanity.
HighlightsFast character creation, quick sessions, single boon/bane mechanic replaces most modifiers, 11 levels keep campaigns shortHunger system mechanically integrates the vampire's predatory nature into every dice roll. Clan membership and sect politics structure who a character allies with and opposes, giving the social game mechanical weight. Humanity and Stains system tracks moral erosion with narrative consequences.
ConsiderationsDark horror tone limits genre range, setting tightly coupled to core rulesHunger dice inject swingy results at the worst moments, since a Bestial Failure can surface on a critical roll. Play leans heavily on social and political maneuvering, so groups expecting frequent combat will find that side of the system thin. Choosing a clan and predator type at creation assumes setting knowledge the player may not have yet.