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Pathfinder vs Shadow of the Demon Lord

Compare Pathfinder and Shadow of the Demon Lord side by side. See differences in complexity, dice, genre, cost, and more.

PathfinderShadow of the Demon Lord
GenreFantasyFantasy, Horror
Play StyleTactical, Crunchy, Character Building, High-Fantasy, Dungeon Crawl, Lore-HeavyGrimdark, Fast Sessions, Beginner-Friendly, GM-Friendly
Core MechanicRoll d20 + modifier against a DC. Four degrees of success: critical success (beat DC by 10+), success, failure, and critical failure (miss by 10+). Each turn grants three actions to spend freely on strikes, movement, spellcasting, or other activities. Multi-attack penalty (-5/-10) discourages repeated strikes and encourages tactical variety.Roll d20 + modifier vs. target number 10. Boons and banes (d6s) add or subtract from the roll, canceling each other out.
Diced20d20
ComplexityHighLow
AccessibilityVery HighHigh
RunnabilityVery HighHigh
LicenseORCForbidden Rules SRD
CostFree (ORC)$$
PublisherPaizoSchwalb Entertainment
Year20232015
Best ForGroups who want deep character customization, tactical grid combat with meaningful turn-by-turn decisions, and a richly detailed fantasy setting with free rules.Groups who want fast, dark fantasy with streamlined d20 mechanics and a sense of impending doom.
HighlightsThe three-action economy gives every turn the same three actions to spend on strikes, movement, or spells, so each turn is a fresh tactical decision. Characters customize through ancestry, class, skill, and general feats gained at nearly every level, letting builds diverge sharply within a single class. Four degrees of success, set by beating or missing the DC by 10, turn each roll into a range of outcomes rather than a binary result.Fast character creation, quick sessions, single boon/bane mechanic replaces most modifiers, 11 levels keep campaigns short
ConsiderationsNew players must learn the trait system, conditions, and four degrees of success before combat runs smoothly. Multi-attack penalty and numerous combat actions can slow turns for indecisive players. Character creation draws feats from ancestry, class, skill, and general pools at every level, making each build a slow step.Dark horror tone limits genre range, setting tightly coupled to core rules