Advanced Dungeons & Dragons 1st Edition vs White Box: FMAG
Compare Advanced Dungeons & Dragons 1st Edition and White Box: FMAG side by side. See differences in complexity, dice, genre, and more.
| Advanced Dungeons & Dragons 1st Edition | White Box: FMAG | |
|---|---|---|
| Genre | Fantasy | Fantasy |
| Tags | Classic Fantasy, Crunchy, Descending AC, Dungeon Crawl, Inventory Management, Random Tables, Resource Management, Strong GM Support, Tactical, Vancian Casting | Rules-Light, Classic Fantasy, Dungeon Crawl, Deadly, Hackable, Beginner-Friendly, Random Character Creation, Vancian Casting, Descending AC, Hexcrawl |
| Core Mechanic | Attack rolls use a d20 against class-and-level matrices to hit descending Armor Class. Other actions follow distinct procedures rather than a universal check. | Roll d20 + modifiers against a target number derived from the defender's Armor Class (descending AC by default, ascending AC optional). Attribute modifiers are compressed to −1, 0, or +1. Each class has a single saving throw number that improves with level. Side-based initiative is rolled each round on d6. |
| Dice | d20 | d20 |
| Complexity | Very High | Very Low |
| Availability | Paid | Free core rules |
| Runnability | 4 of 5 book tools | 2 of 5 book tools |
| License | All Rights Reserved | OGL 1.0a |
| Third-Party Publishing | No verified route found | Not yet researched |
| Summary only, not legal advice. Check current terms before publishing. | ||
| Publisher | TSR Games | Seattle Hill Games |
| Year | 1977 | 2016 |
| Languages | English, French, German | English |
| Best For | Groups who want a referee-built fantasy campaign driven by treasure expeditions and careful resource planning. | Groups wanting the simplest possible version of original D&D: four classes, compressed modifiers, and intentional rules gaps that invite house rules and Referee creativity. |
| Highlights |
|
|
| Considerations |
|
|