Advanced Dungeons & Dragons 1st Edition vs Swords & Wizardry
Compare Advanced Dungeons & Dragons 1st Edition and Swords & Wizardry side by side. See differences in complexity, dice, genre, and more.
| Advanced Dungeons & Dragons 1st Edition | Swords & Wizardry | |
|---|---|---|
| Genre | Fantasy | Fantasy |
| Tags | Classic Fantasy, Crunchy, Descending AC, Dungeon Crawl, Inventory Management, Random Tables, Resource Management, Strong GM Support, Tactical, Vancian Casting | Classic Fantasy, Dungeon Crawl, Deadly, Vancian Casting, Hexcrawl, Random Tables, Resource Management, Sandbox, Domain Management, Strong GM Support |
| Core Mechanic | Attack rolls use a d20 against class-and-level matrices to hit descending Armor Class. Other actions follow distinct procedures rather than a universal check. | Roll a d20 with attack modifiers and meet the target number for the chosen Armor Class system. Ascending Armor Class allows a direct roll against AC; descending Armor Class uses attack tables. Saving throws use a single class-based d20 target number with bonuses against particular hazards. |
| Dice | d20 | d20 |
| Complexity | Very High | Medium |
| Availability | Paid | Paid |
| Runnability | 4 of 5 book tools | 4 of 5 book tools |
| License | All Rights Reserved | Swords & Wizardry Compatibility-Statement License (CSL) |
| Third-Party Publishing | No verified route found | Commercial publishing allowed — Swords & Wizardry Compatibility-Statement License |
| Summary only, not legal advice. Check current terms before publishing. | ||
| Publisher | TSR Games | Mythmere Games |
| Year | 1977 | 2023 |
| Languages | English, French, German | English, German |
| Best For | Groups who want a referee-built fantasy campaign driven by treasure expeditions and careful resource planning. | Groups seeking dangerous dungeon expeditions and open wilderness campaigns. Higher-level characters can establish strongholds and govern surrounding settlements. |
| Highlights |
|
|
| Considerations |
|
|