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Smallville Roleplaying Game

Corebook
Superhero drama in Smallville, driven by convictions and complicated relationships
superheromodern
Licensed IPSuperpowersCharacter-DrivenDramaNarrativeCollaborativeWorldbuildingRoleplay-HeavyFear & Stress MechanicsStrong GM Support
Languages: English
Diced4–d12 dice pool
System FamilyCortex
CostUnavailable
LicenseAll Rights Reserved
PublisherMargaret Weis Productions, Ltd.
Year2010
Complexity Medium
Accessibility Very Low
Runnability Medium

Core Mechanic

Roll a d4–d12 pool built from one Value and one Relationship, with an Asset die if applicable. Add the two highest dice. Dice showing 1 are Complications and never count. Plot Points can add dice to the pool before the roll or include more rolled dice in the total afterward. Tests normally pit your roll against the GM's Trouble pool. Ties go to the GM. Contests exchange action and reaction rolls until someone Gives In or fails to beat the previous total and takes Stress. Giving In concedes the opponent's demand but avoids Stress.

Best For

Groups who want superhero stories driven by relationship drama, where the player characters' convictions and loyalties clash with each other as often as they face villains.

Highlights

Challenging a Drive triples its die for one roll but steps it back for the episode, turning a crisis of conviction into Growth. Group character creation builds a shared map of people and places that supplies material for later episodes. When an opponent fails to beat your action result, they take Stress rather than concede your demand, making Giving In a separate choice.

Considerations

Creating an original cast through Pathways takes a few hours of group work before the first episode. Episode preparation centers on conflicts between player characters rather than a unified party's shared objective. Winning a Contest cannot kill a character by itself, because killing in a Contest requires that character's player to Give In and accept death.

No verified publishing route found The corebook identifies Smallville names, characters, and elements as DC Comics trademarks with all rights reserved and permits copying the Lead sheet for personal use. A bounded review of the corebook and current official publisher site found no verified Smallville third-party publishing route or explicit publishing prohibition. Reviewed 2026-10-06 · Summary only, not legal advice. Check current terms before publishing.