Scum and Villainy
CoreSpace scoundrels flying jobs under the iron fist of a galactic hegemony
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Languages: English
Diced6 dice pool
System FamilyFitD
Cost$$
LicenseForged in the Dark
PublisherEvil Hat Productions / Off Guard Games
Year2018
Complexity
Medium
Accessibility
Medium
Community
Medium
Core Mechanic
Forged in the Dark. Roll d6 dice pool, read highest: 6 = full success, 4–5 = partial success, 1–3 = bad outcome. Position (controlled/risky/desperate) sets stakes. Flashbacks replace planning. Progress clocks track complex obstacles.
Best For
Groups who want Firefly/Star Wars-style spaceship crew adventures with Blades in the Dark's fiction-first mechanics.
Highlights
Flashbacks eliminate tedious planning, ship playbooks level up alongside characters, detailed faction system, low GM prep
Considerations
Tightly tied to its specific setting, ship playbook progression can overshadow individual characters, faction system requires significant GM prep between sessions