TTRPG Wiki

Compare tabletop RPG systems to find your next game

KULT: Divinity Lost

Fourth Edition
Adult occult horror about piercing the prison of reality and reclaiming lost divinity
View on DriveThruRPG →This page contains affiliate links. If you purchase through them, we may earn a small commission at no extra cost to you.
AtmosphericCharacter-DrivenFear & Stress MechanicsFiction-FirstInvestigationLicensed IPLore-HeavyPlaybook-DrivenPlayer-Only RollsStrong GM Support
✎ Noncommercial Publishing
Languages: English, Swedish, German, French, Spanish, Portuguese, Polish, Italian
Dice2d10
System FamilyPbtA
Cost$$
LicenseAll Rights Reserved
PublisherHelmgast AB
Year2018
Complexity High
Accessibility High
Runnability High

Core Mechanic

When a player Move calls for a roll, roll 2d10 and apply its listed modifiers. A total of 15 or more is a complete success. A result of 10–14 succeeds with complications. A result of 9 or less lets the GM make a Move. The GM never rolls dice.

Best For

Groups seeking adult occult horror where personal secrets drive investigations and dangerous confrontations. It suits tables willing to establish explicit boundaries and develop a campaign around their characters.

Highlights

Dark Secrets feed the GM's Intrigue Map, turning character histories into connected campaign threats. Stability makes horror exposure create lasting vulnerabilities to further supernatural pressure. Dramatic Hooks reward players for bringing their requested character scenes into play.

Considerations

The game addresses sexual violence and torture, requiring agreement on boundaries before play. The GM develops the Intrigue Map between sessions as threats react to the characters. Optional Enlightened characters introduce supernatural abilities that change the balance of ordinary human horror.

Creator information

Third-Party Publishing

Noncommercial publishing only
RouteHelmgast Fan Content Policy
Commercial useNoncommercial only
LicenseHelmgast Fan Content Policy
What it covers

Unofficial KULT: Divinity Lost roleplaying-game fan content may use trademarks, character names, game mechanics, and other game elements when shared free. Copying book text, illustrations, or graphic design is excluded.

An unofficial-content notice is required. Commercial work requires a separate agreement with Helmgast, apart from the policy's limited advertising-revenue exception. The policy is revocable and excludes earlier KULT editions.

Read official terms ↗ Verified 2026-10-09 · Summary only, not legal advice. Check current terms before publishing.