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Stars Without Number vs Troika!

Compare Stars Without Number and Troika! side by side. See differences in complexity, dice, genre, cost, and more.

Stars Without NumberTroika!
GenreScifiFantasy, Scifi
Play StyleSandbox, Exploration, Low-Prep, Faction Play, Tactical, Ascending AC, Vancian CastingRules-Light, Weird, Random Character Creation, Low-Prep, Improvisation, Deadly, Random Tables
Core Mechanic2d6 + skill + attribute ≥ target for skills; d20 + modifiers for combat. OSR-inspired.Three stats: Skill, Stamina, Luck. Roll 2d6 under Skill + Advanced Skill to succeed. Initiative uses a random token-draw stack: unpredictable turn order. Luck is a consumable resource that depletes with each test.
Dice2d6 / d202d6
ComplexityMediumVery Low
AccessibilityVery HighVery High
RunnabilityVery HighLow
LicenseProprietaryOpen (Troika! SRD)
CostFree / $$$
PublisherSine Nomine PublishingMelsonian Arts Council
Year20172019
Best ForSandbox sci-fi campaigns with comprehensive GM tools for faction turns, sector generation, and adventure creation.Fast, surreal science-fantasy adventures with minimal rules and random character generation. Ideal for one-shots and improvisational play.
HighlightsFree version is generous, comprehensive sandbox tools, faction systemSimple rules, creative backgrounds double as setting material, chaotic token-draw initiative creates unpredictable turn order, consumable Luck depletes with each test
ConsiderationsOSR combat can feel flat compared to modern tactical systems, B/X heritage means limited mechanical support for social or narrative playInitiative stack can leave players unable to act for long stretches, mixed roll-under/roll-over mechanics confuse new players, setting is implied rather than described, minimal tactical depth