Slugblaster vs Traveller
Compare Slugblaster and Traveller side by side. See differences in complexity, dice, genre, cost, and more.
| Slugblaster | Traveller | |
|---|---|---|
| Genre | Scifi | Scifi |
| Play Style | Narrative, Rules-Light, Cinematic, Fast-Paced, Gonzo, Character-Driven, Comedy | Sandbox, Simulation, Exploration, Deadly, Character Building, Faction Play |
| Core Mechanic | Forged in the Dark: roll a d6 dice pool and take the highest: 6 is a success, 4–5 is a partial success, 1–3 is a failure. No attributes or skills: instead, spend Boost to add dice. Kick lets you push your luck for Style Points by adding flair to any action. Style Points fuel advancement and reputation. Trouble tracks escalate consequences from parents, school, and interdimensional authorities. | Roll 2d6 + skill + modifier ≥ 8 to succeed. Character generation is a mini-game. |
| Dice | d6 dice pool | 2d6 |
| Complexity | Low | Medium |
| Accessibility | Medium | High |
| Runnability | Very High | Very High |
| License | Forged in the Dark | Traveller Fair Use Policy |
| Cost | $$ | $$ |
| Publisher | Wilkie's Candy Lab (Mikey Hamm) | Mongoose Publishing |
| Year | 2022 | 2022 |
| Best For | Groups who want fast-paced, irreverent adventures about teenagers hoverboarding through alternate dimensions, doing tricks, getting sponsorships, and avoiding getting grounded. | Hard sci-fi sandbox campaigns with trading, exploration, and realistic space travel. |
| Highlights | Combines teen drama with dimension-hopping action sports, Kick mechanic adds dice for adding flair to actions, Indie Groundbreaker Game of the Year winner, Trouble tracks escalate consequences from parents and authorities without lethal combat | Comprehensive sci-fi toolkit, lifepath character creation, detailed trade/travel systems |
| Considerations | Narrow genre focused on teenage hoverboard adventures, no attributes or skills: characters differentiate through playsheet and narrative choices only, five playsheets (Grit, Guts, Smarts, Heart, Chill) limit build variety, tone is specifically absurdist teen action | Lifepath character creation can produce unplayable results, subsystem rules are spread across multiple supplements, steep buy-in if using official sourcebooks |