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Legend of the Elements vs Thirsty Sword Lesbians

Compare Legend of the Elements and Thirsty Sword Lesbians side by side. See differences in complexity, dice, genre, and more.

Legend of the ElementsThirsty Sword Lesbians
GenreFantasyFantasy, Sci-Fi, Cyberpunk, Modern
TagsNarrative, Playbook-Driven, Beginner-Friendly, CinematicNarrative, Fiction-First, Character-Driven, Drama, Roleplay-Heavy, Collaborative, Playbook-Driven, CC-Licensed Rules, Beginner-Friendly, One-Shot Friendly
Core MechanicRoll 2d6 + stat. On 10+ you succeed fully, on 7–9 you succeed with a cost or complication, on 6- the MC makes a move. Five stats (Natural, Hot, Solid, Keen, Fluid) map to elemental temperaments. Chi and Chakras fuel supernatural abilities; Oaths and Respect drive character relationships.When a move's fictional trigger occurs, roll 2d6 plus Daring, Grace, Heart, Wit, or Spirit. Each move defines the consequences for an up beat on 10+, a mixed beat on 7–9, or a down beat on 6-; down beats mark XP and let the GM introduce a complication.
Dice2d62d6
ComplexityLowLow
AvailabilityPaidFree core rules
Runnability3 of 5 book tools5 of 5 book tools
LicenseAll Rights ReservedCC BY-SA 4.0 (text)
Third-Party PublishingNot yet researchedCommercial publishing allowed — Powered by Lesbians open license
Summary only, not legal advice. Check current terms before publishing.
PublisherThe Logbook ProjectEvil Hat Productions
Year20162021
LanguagesEnglishEnglish, French
Best ForGroups who want to play Avatar: The Last Airbender-style supernatural martial arts stories with elemental bending, oaths, and chi.Groups seeking queer action romance centered on personal relationships. It supports one-shots and campaigns built through collaborative setting creation.
HighlightsDesigned for Avatar-style elemental fantasy, wide playbook selection (15+ including sub-playbooks), Chi/Chakra economy adds depth beyond standard PbtA, accessible to new playersConditions impose concrete penalties until recovery scenes or destructive actions clear them. Strings let characters influence rolls or tempt choices, making relationships mechanically consequential. Playbook conflicts and Smitten prompts give each romance a source of dramatic tension.
ConsiderationsVery niche: requires buy-in to the wuxia/elemental genre, tightly coupled to its specific tone, MC section is dense for first-time PbtA GMsThere is no general move for persuading an NPC directly, so mechanical leverage comes from gaining and spending Strings. The default Fight move resolves one exchange rather than a turn-based combat round, but optional Expanded Fight Moves support longer duels. Exploration and investigation rely on fictional positioning or Defy Disaster instead of dedicated procedures.