Lancer vs Salvage Union
Compare Lancer and Salvage Union side by side. See differences in complexity, dice, genre, and more.
| Lancer | Salvage Union | |
|---|---|---|
| Genre | Sci-Fi | Sci-Fi, Post-Apocalyptic |
| Tags | Mecha, Tactical, Grid-Based, Combat-Heavy, Crunchy, Character Building, Mission-Based, Strong GM Support, Lore-Heavy, Heroic | Mecha, Resource Management, Base-Building, Character Building, Exploration, Sandbox, Tactical, Survival, Narrative, Strong GM Support |
| Core Mechanic | Skill checks, attacks, and saves roll a d20 plus at most one stat bonus, such as a pilot trigger, a mech skill, or GRIT. Skill checks normally succeed on 10 or more, while attacks must meet the target's defense and saves must meet the attacker's save target. Accuracy and Difficulty cancel one for one. Each remaining point rolls a d6, and only the highest die is added or subtracted. | For a pilot's risky action, roll an unmodified d20: 20 succeeds with a bonus, 11–19 succeeds, 6–10 presents a Tough Choice, 2–5 fails with a setback, and 1 brings a severe consequence. The Mediator frames costs and consequences from the situation. |
| Dice | d20 + d6 | d20 |
| Complexity | High | High |
| Availability | Free quickstart | Free quickstart |
| Runnability | 5 of 5 book tools | 5 of 5 book tools |
| License | Lancer Third Party License | Salvage Union Open Game Licence 1.0b |
| Third-Party Publishing | Commercial publishing allowed — Publisher third-party license | Commercial publishing allowed — Open license |
| Summary only, not legal advice. Check current terms before publishing. | ||
| Publisher | Massif Press | Leyline Press |
| Year | 2019 | 2023 |
| Languages | English, Italian, Portuguese | English, Italian |
| Best For | Groups who want deep tactical mech combat and build customization, with lighter narrative play and downtime between missions. | Groups who enjoy building custom mechs, scavenging parts, and managing a shared stockpile of scrap to maintain and improve their equipment and mobile settlement. |
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