Ironsworn: Starforged vs Wolves of God
Compare Ironsworn: Starforged and Wolves of God side by side. See differences in complexity, dice, genre, and more.
| Ironsworn: Starforged | Wolves of God | |
|---|---|---|
| Genre | Sci-Fi | Historical |
| Tags | Narrative, Solo-Friendly, Sandbox, Exploration, Fiction-First, Theater of the Mind, Worldbuilding, Character-Driven, CC-Licensed Rules, Random Tables | Sandbox, Exploration, Worldbuilding, Low-Prep, Ascending AC |
| Core Mechanic | Roll 1d6 (action die) + stat vs. two d10 challenge dice. Beat both = strong hit, beat one = weak hit, beat neither = miss. Momentum meter (-6 to +10) can be burned to replace your action score. Moves resolve fiction; progress tracks measure quests, expeditions, and combat. Oracle tables generate story prompts for solo and co-op play. | 2d6 + skill + attribute ≥ target for skill checks; d20 + modifiers vs. AC for combat. Same engine as Stars/Worlds Without Number adapted for a historical setting. |
| Dice | d6 + 2d10 | 2d6 / d20 |
| Complexity | Low | Medium |
| Availability | Free core rules | Paid |
| Runnability | 5 of 5 book tools | 4 of 5 book tools |
| License | CC BY-NC-SA 4.0 | OGL 1.0a |
| Third-Party Publishing | Not yet researched | Not yet researched |
| Publisher | Tomkin Press / Modiphius Entertainment | Sine Nomine Publishing |
| Year | 2022 | 2020 |
| Languages | English | English |
| Best For | Solo or small-group sci-fi campaigns driven by sworn vows, with rich oracle tables, starship exploration, and collaborative worldbuilding: no GM required. | Historical Dark Ages campaigns set in Anglo-Saxon England with dungeon-delving into Roman ruins, sandbox tools, and Kevin Crawford's signature GM aids. |
| Highlights | Strong solo RPG design, 'Choose Your Truths' worldbuilding tailors the setting, large oracle chapter for emergent story, momentum system creates dramatic tension, three flexible play modes (solo/co-op/guided) | Detailed historical setting with Crawford's sandbox tools, distinctive Anglo-Saxon flavor, Roman ruins as dungeons, compatible with other Sine Nomine products |
| Considerations | Dense 400-page rulebook despite narrative focus, large move count to internalize, setting is human-centric by default, oracle-driven play can produce disjointed narratives without careful interpretation | Very niche historical setting, limited appeal outside Dark Ages fans, no free version |