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Genesys vs Index Card RPG

Compare Genesys and Index Card RPG side by side. See differences in complexity, dice, genre, cost, and more.

GenesysIndex Card RPG
GenreUniversalUniversal
Play StyleToolkit, Narrative, Career-Based, Social Combat, Modular, Hackable, Character BuildingFast-Paced, Dungeon Crawl, Low-Prep, Rules-Light, One-Shot Friendly, Combat-Heavy, Pulp Action, Ascending AC, Tag-Based
Core MechanicAssemble a pool of custom narrative dice: positive dice (Boost, Ability, Proficiency) from character ability and skill, negative dice (Setback, Difficulty, Challenge) from task difficulty and circumstances. Roll all dice and cancel opposing symbols: Success vs. Failure determines if the task succeeds, Advantage vs. Threat determines beneficial or harmful side effects, and Triumph/Despair trigger powerful narrative outcomes. All three axes resolve independently, so a check can succeed with complications or fail with a silver lining.Roll d20 + stat vs. a single Target Number for the whole scene. On a hit, roll an Effort die (d4–d12 by type) to chip away at a task's Hearts (10 HP each). Timer dice count down each round to create urgency.
DiceCustom diced20 + d4–d12
ComplexityMediumLow
AccessibilityMediumHigh
RunnabilityVery HighLow
LicenseGenesys Foundry (community content program)3rd Party License
Cost$$$$
PublisherFantasy Flight GamesRunehammer Games
Year20172019
Best ForGroups who want a genre-flexible system where every dice roll generates narrative texture beyond pass/fail, and who enjoy interpreting results collaboratively at the table.Groups who love D&D's d20 feel but want something faster, lighter, and more improvisational. Excellent for high-energy dungeon crawls with minimal prep.
HighlightsEvery roll produces multiple axes of outcome, creating layered narrative results beyond binary success/failure. Full social encounter rules give non-combat interactions the same mechanical depth as combat. The GM Toolkit provides structured guidance for creating custom settings, species, talents, and gear. Six example settings (fantasy, steampunk, weird war, modern, sci-fi, space opera) included in the core book.Very fast play, extensive GM tools, five genre settings included, highly hackable, timer dice create real tension
ConsiderationsRequires proprietary narrative dice or the Genesys Dice App: standard polyhedral dice cannot be used without conversion charts. Interpreting multiple symbol types on every roll can slow play for groups unfamiliar with the system. No free quickstart or SRD available.DIY philosophy can overwhelm new GMs, loot-as-progression feels punishing if gear is lost