Dungeon Crawlers vs Electric Bastionland
Compare Dungeon Crawlers and Electric Bastionland side by side. See differences in complexity, dice, genre, and more.
| Dungeon Crawlers | Electric Bastionland | |
|---|---|---|
| Genre | Fantasy | Fantasy |
| Tags | Rules-Light, One-Shot Friendly, Dungeon Crawl, Low-Prep, Fast-Paced, Fiction-First, Freeform Magic, Heroic, Theater of the Mind | Rules-Light, Weird, Classless, Dungeon Crawl, Attacks Always Hit, One-Shot Friendly, Low-Prep |
| Core Mechanic | Build a pool of Action dice (d6s) from trademarks and edges. Roll Danger dice for obstacles: matching Danger dice cancel Action dice. Highest remaining Action die determines success (6 = full, 4–5 = partial, 3 or less = fail). | Roll d20 equal to or under attribute (STR, DEX, CHA) to avoid danger. Attacks always hit: roll weapon damage directly, reduced by armor. 100+ unique Failed Careers define your character through equipment and debt rather than stats. |
| Dice | d6 dice pool | d20 |
| Complexity | Very Low | Very Low |
| Availability | Paid | Free quickstart |
| Runnability | Book tools not listed | Book tools not listed |
| License | All Rights Reserved | Mark of the Odd SRD |
| Third-Party Publishing | Not yet researched | Not yet researched |
| Publisher | Peril Planet | Bastionland Press |
| Year | 2020 | 2020 |
| Languages | English | English |
| Best For | Groups wanting instant fantasy dungeon-crawling with minimal rules: perfect for one-shots, new players, or when you forgot your rulebooks. | Short treasure-hunting campaigns in a surreal, modern-tinged city. Ideal for groups who love strange worldbuilding, fast character creation via 100+ Failed Careers, and fiction-driven play. |
| Highlights | Entire game fits on 2 pages, character creation in minutes, freeform magic system, built-in adventure generator, same action/danger dice as Neon City Overdrive | Two pages of actual rules, 100+ varied Failed Careers, detailed GM guidance, free 42-page edition available, spawned an entire design movement |
| Considerations | Very minimal: no detailed combat or advancement systems, limited long-campaign support, lacks depth for crunch-oriented players | Tightly coupled to its surreal Bastion setting, minimal character progression, requires a confident GM, narrow genre focus |