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Dungeon Crawl Classics vs Pirate Borg

Compare Dungeon Crawl Classics and Pirate Borg side by side. See differences in complexity, dice, genre, and more.

Dungeon Crawl ClassicsPirate Borg
GenreFantasyFantasy, Horror
TagsDungeon Crawl, Deadly, Random Character Creation, Roll to Cast, Random Tables, Corruption, Gonzo, Exploration, Sword & Sorcery, Strong GM SupportDeadly, Rules-Light, Gonzo, Pirates, Fast-Paced, Random Tables
Core MechanicRoll d20 plus modifiers to meet or exceed a difficulty or Armor Class. Circumstances shift the die up or down a chain from d3 to d30.Roll d20 + ability modifier vs. a Difficulty Rating (DR). Players roll both attack and defense. Five abilities (STR, AGI, PRE, TOU, SPI). Classes include Brute, Rapscallion, Buccaneer, and Swashbuckler. Devil's Luck points provide clutch rerolls. Ship combat uses broadside volleys and boarding actions. Fully compatible with Mörk Borg content.
Diced3–d30d20
ComplexityHighLow
AvailabilityFree quickstartFree quickstart
Runnability5 of 5 book tools3 of 5 book tools
LicenseOpen Game License 1.0a; DCC Indie Publisher licenseMörk Borg Third Party License
Third-Party PublishingCommercial publishing allowed — Publisher-approved compatibility licenseNot yet researched
Summary only, not legal advice. Check current terms before publishing.
PublisherGoodman GamesLimithron LLC / Free League Publishing
Year20122023
LanguagesEnglish, Spanish, Portuguese, German, French, ItalianEnglish, Swedish
Best ForGroups who want dangerous dungeon expeditions with randomly generated adventurers and risky magic. Campaigns can begin with several peasants per player and follow the survivors into classed adventuring.Groups who want fast, brutal pirate adventures with a doom-metal aesthetic: ship combat, cursed treasure, and a world spiraling toward annihilation.
HighlightsThe character funnel lets survival determine the starting adventuring party. Mighty Deeds let warriors and dwarves attempt improvised combat maneuvers alongside attacks. Spell checks scale magical effects with the casting result.Simple rules, ship combat is fast-paced, Devil's Luck creates drama, fully Mörk Borg compatible, extensive random tables for pirate adventures
ConsiderationsRandom starting attributes and occupations limit planned character builds. The default funnel puts several fragile characters under each player’s control. The dice chain uses unusual die sizes with ordinary-dice substitutions.Class balance varies significantly, core book layout prioritizes style over reference usability, ship combat rules are lighter than expected, random character generation limits player investment