Cyberpunk 2020 vs The Witcher TRPG
Compare Cyberpunk 2020 and The Witcher TRPG side by side. See differences in complexity, dice, genre, and more.
| Cyberpunk 2020 | The Witcher TRPG | |
|---|---|---|
| Genre | Cyberpunk | Fantasy |
| Tags | Combat-Heavy, Skill-Based, Deadly, Lore-Heavy, Corruption, Crunchy, Tactical, Simulation, Gritty, Character Building | Crunchy, Combat-Heavy, Tactical, Character Building, Skill-Based, Social Combat, Dark Fantasy, Gritty, Deadly, Licensed IP |
| Core Mechanic | Roll 1d10 + the relevant stat + skill and meet or exceed a difficulty number. Opposed checks compare totals, with ties favoring the defender. A natural 1 automatically fails the check. A natural 10 adds one extra 1d10 to the total. | Roll a d10 and add the relevant statistic and skill. You succeed by exceeding the difficulty or the opposing roll. Natural 10s add another roll, while natural 1s subtract another roll from the statistic and skill total. |
| Dice | d10 | d10 |
| Complexity | High | High |
| Availability | Paid | Free quickstart |
| Runnability | 5 of 5 book tools | 5 of 5 book tools |
| License | All Rights Reserved | All Rights Reserved |
| Third-Party Publishing | Noncommercial only — Homebrew Content Policy | Noncommercial only — Publisher homebrew policy |
| Summary only, not legal advice. Check current terms before publishing. | ||
| Publisher | R. Talsorian Games | R. Talsorian Games |
| Year | 1993 | 2018 |
| Languages | English, Italian, Japanese, Polish | English, Polish, French, German, Italian, Spanish, Chinese, Portuguese, Russian |
| Best For | Groups who want dangerous urban jobs with customized cybernetic characters and detailed firefights. Campaigns can draw on personal enemies and corporate power struggles in Night City. | Groups who want dangerous Witcher adventures with detailed character options. |
| Highlights | Role-specific abilities give specialists distinct ways to influence a job. Lifepath events establish enemies and allies that can become campaign hooks. Cyberware trades mechanical upgrades for Humanity loss that reduces Empathy. | Nine professions develop through branching skill trees. Monster knowledge helps characters prepare equipment against specific vulnerabilities. An optional verbal combat system gives social conflicts their own resolve track. |
| Considerations | Extended Net infiltrations use separate procedures that can leave other characters waiting. Armor layering and damage to specific body locations require repeated calculations during firefights. A sufficiently damaging head hit kills outright regardless of remaining health. | Combat combines several calculations and reference tables. Critical wounds can leave lasting penalties even after treatment. Graphic violence and social prejudice are central to the setting. |