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Call of Cthulhu vs Sentinel Comics RPG

Compare Call of Cthulhu and Sentinel Comics RPG side by side. See differences in complexity, dice, genre, cost, and more.

Call of CthulhuSentinel Comics RPG
GenreHorror, ModernModern, Superhero
Play StyleInvestigation, Deadly, One-Shot Friendly, Atmospheric, Roleplay-Heavy, Mystery, Horror, Corruption, Skill-BasedHeroic, Narrative, Superhero, Combat-Heavy, Cinematic, Theater of the Mind
Core MechanicRoll d100 equal to or under your skill percentage. Success tiers at half (Hard) and one-fifth (Extreme) of the skill value. Bonus and penalty dice adjust the tens digit. Failed rolls can be pushed for a second attempt at greater risk.Roll three dice (from powers, qualities, and status) and use the middle result vs. difficulty. Your status zone (green/yellow/red) changes available abilities as you take damage.
Diced100d4–d12
ComplexityMediumMedium
AccessibilityHighMedium
RunnabilityVery HighVery High
LicenseChaosium Fan Material PolicyProprietary
Cost$$$$
PublisherChaosiumGreater Than Games
Year20142022
Best ForInvestigation-driven horror where combat is deadly and sanity is fragile. Great for one-shots.Superhero campaigns that feel like reading a comic book, with a unique status-shifting system and structured hero/villain/environment turns.
HighlightsTracking Sanity as a depletable score ties mental erosion to the fiction, so confronting cosmic horror mechanically wears characters down. The percentile skills resolve on a d100 roll-under, with Hard and Extreme bands at half and one-fifth of the rating. Bouts of Madness convert failed Sanity checks into temporary phobias, manias, or loss of character control.Captures comic book pacing well, status system creates dramatic arcs, villain/environment turns keep things dynamic, developed published setting
ConsiderationsThe chase rules add a detailed positioning subsystem whose complexity outweighs how often it sees use. Character creation allocates points across a long list of skills, a slow first step for new players. In long campaigns the sanity spiral can strip a character of player control as madness accumulates.Tightly tied to the Sentinel Comics universe, status dice tracking requires careful bookkeeping, can feel constrained for freeform players