Call of Cthulhu vs Sentinel Comics RPG
Compare Call of Cthulhu and Sentinel Comics RPG side by side. See differences in complexity, dice, genre, cost, and more.
| Call of Cthulhu | Sentinel Comics RPG | |
|---|---|---|
| Genre | Horror, Modern | Modern, Superhero |
| Play Style | Investigation, Deadly, One-Shot Friendly, Atmospheric, Roleplay-Heavy, Mystery, Horror, Corruption, Skill-Based | Heroic, Narrative, Superhero, Combat-Heavy, Cinematic, Theater of the Mind |
| Core Mechanic | Roll d100 equal to or under your skill percentage. Success tiers at half (Hard) and one-fifth (Extreme) of the skill value. Bonus and penalty dice adjust the tens digit. Failed rolls can be pushed for a second attempt at greater risk. | Roll three dice (from powers, qualities, and status) and use the middle result vs. difficulty. Your status zone (green/yellow/red) changes available abilities as you take damage. |
| Dice | d100 | d4–d12 |
| Complexity | Medium | Medium |
| Accessibility | High | Medium |
| Runnability | Very High | Very High |
| License | Chaosium Fan Material Policy | Proprietary |
| Cost | $$ | $$ |
| Publisher | Chaosium | Greater Than Games |
| Year | 2014 | 2022 |
| Best For | Investigation-driven horror where combat is deadly and sanity is fragile. Great for one-shots. | Superhero campaigns that feel like reading a comic book, with a unique status-shifting system and structured hero/villain/environment turns. |
| Highlights | Tracking Sanity as a depletable score ties mental erosion to the fiction, so confronting cosmic horror mechanically wears characters down. The percentile skills resolve on a d100 roll-under, with Hard and Extreme bands at half and one-fifth of the rating. Bouts of Madness convert failed Sanity checks into temporary phobias, manias, or loss of character control. | Captures comic book pacing well, status system creates dramatic arcs, villain/environment turns keep things dynamic, developed published setting |
| Considerations | The chase rules add a detailed positioning subsystem whose complexity outweighs how often it sees use. Character creation allocates points across a long list of skills, a slow first step for new players. In long campaigns the sanity spiral can strip a character of player control as madness accumulates. | Tightly tied to the Sentinel Comics universe, status dice tracking requires careful bookkeeping, can feel constrained for freeform players |