Monster of the Week vs Sentinel Comics RPG
Compare Monster of the Week and Sentinel Comics RPG side by side. See differences in complexity, dice, genre, cost, and more.
| Monster of the Week | Sentinel Comics RPG | |
|---|---|---|
| Genre | Horror, Modern | Modern, Superhero |
| Play Style | Narrative, Horror, Beginner-Friendly, Investigation, Playbook-Driven, Fiction-First, Character-Driven, Theater of the Mind | Heroic, Narrative, Superhero, Combat-Heavy, Cinematic, Theater of the Mind |
| Core Mechanic | Roll 2d6 + stat. 10+ full success, 7–9 success with a cost, 6 or less the Keeper makes a move. Playbook moves trigger from fictional actions. Luck points turn failures into successes but never come back. | Roll three dice (from powers, qualities, and status) and use the middle result vs. difficulty. Your status zone (green/yellow/red) changes available abilities as you take damage. |
| Dice | 2d6 | d4–d12 |
| Complexity | Low | Medium |
| Accessibility | High | Medium |
| Community | High | Low |
| License | Generic Games Third Party License | Proprietary |
| Cost | $$ | $$ |
| Publisher | Evil Hat Productions | Greater Than Games |
| Year | 2023 | 2022 |
| Best For | Groups who want episodic monster-hunting adventures inspired by Buffy, Supernatural, and The X-Files — investigating mysteries, confronting creatures, and dealing with hunter drama. | Superhero campaigns that feel like reading a comic book, with a unique status-shifting system and structured hero/villain/environment turns. |
| Highlights | Very easy to learn, mystery countdown gives the Keeper a clear prep framework, playbooks map directly to genre archetypes, large community | Captures comic book pacing well, status system creates dramatic arcs, villain/environment turns keep things dynamic, developed published setting |
| Considerations | No pre-written mysteries in the core book, limited mechanical depth for long campaigns, custom move design requires GM experience, monster creation guidelines are loose | Tightly tied to the Sentinel Comics universe, status dice tracking requires careful bookkeeping, can feel constrained for freeform players |