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Ashes Without Number vs Traveller

Compare Ashes Without Number and Traveller side by side. See differences in complexity, dice, genre, and more.

Ashes Without NumberTraveller
GenrePost-ApocalypticSci-Fi
TagsSandbox, Deadly, Gritty, Exploration, Survival, Faction Play, Ascending ACSandbox, Simulation, Exploration, Deadly, Character Building, Faction Play
Core Mechanic2d6 + skill + attribute modifier ≥ target for skill checks; d20 + modifiers for combat. Edges and Foci customize survivors. Enclave turn manages settlement-level play. Mutation system for mutant wasteland campaigns.Roll 2d6 + skill + modifier ≥ 8 to succeed. Character generation is a mini-game.
Dice2d6 / d202d6
ComplexityMediumMedium
AvailabilityFree core rulesFree quickstart
Runnability5 of 5 book tools5 of 5 book tools
LicenseProprietaryTraveller Fair Use Policy
Third-Party PublishingNot yet researchedNot yet researched
PublisherSine Nomine PublishingMongoose Publishing
Year20252022
LanguagesEnglishEnglish, German, French
Best ForSandbox post-apocalyptic campaigns (nuclear wastelands, zombie deadlands, or societal collapse) with the same incredible GM tools as Stars Without Number.Hard sci-fi sandbox campaigns with trading, exploration, and realistic space travel.
HighlightsThree apocalypse flavors (mutant wasteland, zombie deadlands, after the fall), comprehensive sandbox GM tools with encounter site and enclave generators, mutations and cybernetics, compatible with other Without Number gamesComprehensive sci-fi toolkit, lifepath character creation, detailed trade/travel systems
ConsiderationsOSR combat can feel flat, dense 294-page rulebook, requires GM comfort with sandbox playLifepath character creation rolls for aging and career mishaps, so a Traveller can leave chargen weakened or pushed onto an unwanted path. Subsystem rules are spread across multiple supplements, so the core book leaves several procedures without full depth. Characteristics are recorded as a hexadecimal Universal Personality Profile string, an unusual notation newcomers must learn before they can read a stat block.