Mothership vs Traveller
Compare Mothership and Traveller side by side. See differences in complexity, dice, genre, cost, and more.
| Mothership | Traveller | |
|---|---|---|
| Genre | Scifi, Horror | Scifi |
| Play Style | Rules-Light, Deadly, One-Shot Friendly, Survival, Atmospheric, Low-Prep, Cinematic, Fast-Paced | Sandbox, Simulation, Exploration, Deadly, Realistic, Character Building, Faction Play |
| Core Mechanic | Roll d100 under stat/skill. Stress and panic mechanics escalate tension. | Roll 2d6 + skill + modifier ≥ 8 to succeed. Character generation is a mini-game. |
| Dice | d100 | 2d6 |
| Complexity | Low | Medium |
| Accessibility | High | Low |
| Community | Medium | Medium |
| License | 3rd Party License | Traveller Fair Use Policy |
| Cost | $ | $$ |
| Publisher | Tuesday Knight Games | Mongoose Publishing |
| Year | 2022 | 2022 |
| Best For | Terrifying sci-fi horror one-shots and short campaigns. Panic table creates unforgettable moments. | Hard sci-fi sandbox campaigns with trading, exploration, and realistic space travel. |
| Highlights | Rules-light, well-regarded module library, panic system creates mechanical tension | Comprehensive sci-fi toolkit, lifepath character creation, detailed trade/travel systems |
| Considerations | Panic table can cascade and end sessions abruptly, limited long-campaign support in core rules, stress mechanics can feel repetitive over extended play | Lifepath character creation can produce unplayable results, subsystem rules are spread across multiple supplements, steep buy-in if using official sourcebooks |