Advanced Dungeons & Dragons 2nd Edition vs The Lost March
Compare Advanced Dungeons & Dragons 2nd Edition and The Lost March side by side. See differences in complexity, dice, genre, and more.
| Advanced Dungeons & Dragons 2nd Edition | The Lost March | |
|---|---|---|
| Genre | Fantasy | Fantasy |
| Tags | Character Building, Classic Fantasy, Crunchy, Descending AC, Dungeon Crawl, Random Tables, Tactical, Vancian Casting | Classic Fantasy, Sandbox, Exploration, Hexcrawl, Dungeon Crawl, Faction Play, Domain Management, Random Character Creation, Vancian Casting, Inventory Management |
| Core Mechanic | Roll 1d20 to attack and meet or exceed THAC0 minus the target’s descending Armor Class. Ability and proficiency checks roll a d20 against an appropriate score. Spellcasters choose spells to memorize before casting. | A skill check rolls a pool of d6s equal to the skill level: one to five dice, plus a die for some class bonuses. Normally a 6 is a success and a 5 is a partial success. An Ability adjustment either widens the success range or adds a critical-failure range on the lowest faces. Settlement, wilderness and combat checks are opposed by the referee's dice, where equal results cancel and a partial success downgrades a full one. In combat, successes and partial successes are assigned to attack or defend. A hit deals the weapon's maximum damage on a success or its minimum on a partial success. |
| Dice | d20 | d6 dice pool |
| Complexity | High | Low |
| Availability | Paid | Free core rules |
| Runnability | 4 of 5 book tools | 4 of 5 book tools |
| License | All Rights Reserved | Proprietary |
| Third-Party Publishing | Not yet researched | No verified route found |
| Summary only, not legal advice. Check current terms before publishing. | ||
| Publisher | TSR, Inc. | Fausto Botta |
| Year | 1995 | 2025 |
| Languages | English | English |
| Best For | Groups who want referee-led fantasy campaigns with class-and-level characters, prepared spells, optional proficiencies, and detailed combat procedures. | Groups who want a long old-school sandbox campaign that turns treasure into faction rank, training and eventually conquered land. |
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