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Advanced Dungeons & Dragons 2nd Edition vs OSRIC

Compare Advanced Dungeons & Dragons 2nd Edition and OSRIC side by side. See differences in complexity, dice, genre, and more.

Advanced Dungeons & Dragons 2nd EditionOSRIC
GenreFantasyFantasy
TagsCharacter Building, Classic Fantasy, Crunchy, Descending AC, Dungeon Crawl, Random Tables, Tactical, Vancian CastingDungeon Crawl, Tactical, High-Fantasy, Character Building, Theater of the Mind, Heroic, Descending AC, Vancian Casting
Core MechanicRoll 1d20 to attack and meet or exceed THAC0 minus the target’s descending Armor Class. Ability and proficiency checks roll a d20 against an appropriate score. Spellcasters choose spells to memorize before casting.Roll d20 + modifiers vs. target numbers (THAC0/AC for combat, saving throws for hazards). Ability scores rolled on 3d6, class and level determine hit dice, spells, and abilities. GM acts as referee for rulings.
Diced20d20
ComplexityHighMedium
AvailabilityPaidFree core rules
Runnability4 of 5 book tools2 of 5 book tools
LicenseAll Rights ReservedAELF + CC BY 4.0 (SRD 5.1)
Third-Party PublishingNot yet researchedNot yet researched
PublisherTSR, Inc.Mythmere Games
Year19952025
LanguagesEnglishEnglish
Best ForGroups who want referee-led fantasy campaigns with class-and-level characters, prepared spells, optional proficiencies, and detailed combat procedures.Players who want the classic AD&D 1e experience with cleaner organization, well-defined rules for combat and spells, and a huge library of compatible OSR content.
Highlights
  • THAC0 expresses attack chances as a single target-number calculation against descending Armor Class.
  • Parallel PHB and DMG organization and a DMG index covering both books make rules topics easier to locate.
  • Optional proficiencies add chosen weapon and nonweapon capabilities to class-based characters.
Faithful AD&D 1e rules reorganized for clarity, large back-catalog of compatible adventures, middle-ground complexity between B/X and modern D&D, free PDF available
Considerations
  • Core rules remain split between the Player’s Handbook and Dungeon Master Guide, including DM-only procedures.
  • Descending Armor Class, initiative modifiers, and special combat procedures require reference beyond a basic d20 roll.
  • Optional proficiency rules increase character choices and exception handling.
Deliberately old-school: THAC0 and descending AC may confuse modern players, less balanced than modern systems, relies heavily on GM rulings, limited character customization compared to newer games