Advanced Dungeons & Dragons 2nd Edition vs Dragonslayer RPG
Compare Advanced Dungeons & Dragons 2nd Edition and Dragonslayer RPG side by side. See differences in complexity, dice, genre, and more.
| Advanced Dungeons & Dragons 2nd Edition | Dragonslayer RPG | |
|---|---|---|
| Genre | Fantasy | Fantasy |
| Tags | Character Building, Classic Fantasy, Crunchy, Descending AC, Dungeon Crawl, Random Tables, Tactical, Vancian Casting | Dungeon Crawl, Combat-Heavy, Gritty, Descending AC, Vancian Casting, Random Tables |
| Core Mechanic | Roll 1d20 to attack and meet or exceed THAC0 minus the target’s descending Armor Class. Ability and proficiency checks roll a d20 against an appropriate score. Spellcasters choose spells to memorize before casting. | Roll d20 + attack bonus against descending Armour Class to hit in combat. Saving throws are roll-over by category (Breath, Death, Stone, Wand, Spell). Initiative is d6 per side each round. The GM (Maze Controller) tracks time, light, encounters, and resources: torches burn out, rations deplete, and random encounters escalate with noise and delay. |
| Dice | d20 | d20 |
| Complexity | High | Medium |
| Availability | Paid | Free quickstart |
| Runnability | 4 of 5 book tools | 4 of 5 book tools |
| License | All Rights Reserved | Proprietary |
| Third-Party Publishing | Not yet researched | Not yet researched |
| Publisher | TSR, Inc. | Greg Gillespie |
| Year | 1995 | 2024 |
| Languages | English | English |
| Best For | Groups who want referee-led fantasy campaigns with class-and-level characters, prepared spells, optional proficiencies, and detailed combat procedures. | OSR veterans who want a traditional dungeon-crawling experience with descending AC, strict resource management, and classic class-and-level gameplay: especially fans of Barrowmaze and megadungeon play. |
| Highlights |
| Comprehensive old-school toolkit with 11 classes and 8 races, heavy emphasis on dungeon exploration procedures (marching order, light, time), critical hit/miss tables add combat drama, designed by a megadungeon expert, extensive spell lists and equipment |
| Considerations |
| Descending AC and THAC0-adjacent math will alienate modern players, very large rulebook for an OSR game, tightly bound to classic dungeon fantasy, limited innovation beyond curating and polishing older mechanics |