Old-School Essentials vs The Lost March
Compare Old-School Essentials and The Lost March side by side. See differences in complexity, dice, genre, and more.
| Old-School Essentials | The Lost March | |
|---|---|---|
| Genre | Fantasy | Fantasy |
| Tags | Dungeon Crawl, Exploration, Hexcrawl, Deadly, Sandbox, Resource Management, Inventory Management, Random Tables, Vancian Casting, Strong GM Support | Classic Fantasy, Sandbox, Exploration, Hexcrawl, Dungeon Crawl, Faction Play, Domain Management, Random Character Creation, Vancian Casting, Inventory Management |
| Core Mechanic | Attacks roll d20 against an attack matrix or an optional ascending Armour Class target. Saving throws meet a category target on d20. Ability checks roll at or below an ability score on d20. | A skill check rolls a pool of d6s equal to the skill level: one to five dice, plus a die for some class bonuses. Normally a 6 is a success and a 5 is a partial success. An Ability adjustment either widens the success range or adds a critical-failure range on the lowest faces. Settlement, wilderness and combat checks are opposed by the referee's dice, where equal results cancel and a partial success downgrades a full one. In combat, successes and partial successes are assigned to attack or defend. A hit deals the weapon's maximum damage on a success or its minimum on a partial success. |
| Dice | d20 | d6 dice pool |
| Complexity | Low | Low |
| Availability | Free core rules | Free core rules |
| Runnability | 5 of 5 book tools | 4 of 5 book tools |
| License | OGL 1.0a | Proprietary |
| Third-Party Publishing | Commercial publishing allowed — Open license | No verified route found |
| Summary only, not legal advice. Check current terms before publishing. | ||
| Publisher | Necrotic Gnome | Fausto Botta |
| Year | 2019 | 2025 |
| Languages | English, Italian, Spanish, French, Czech, Portuguese, Chinese, Korean | English |
| Best For | Groups who want treasure-driven dungeon expeditions and open wilderness campaigns with fragile starting characters. | Groups who want a long old-school sandbox campaign that turns treasure into faction rank, training and eventually conquered land. |
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