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Tiny Taverns

v1.0
Slice-of-life fantasy: run a tavern, serve drinks, and befriend a dragon
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Best For

Groups who want cozy, low-stakes fantasy focused on running a tavern, building relationships, and exploring everyday life in a magical world.

Core Mechanic

Roll 2d6: if any die shows 5 or 6, you succeed. Advantage grants 3d6; Disadvantage drops to 1d6. Focus expands success to 4+. Tavern chores, cooking minigames, and emotional wellness mechanics replace dungeon crawling. Fortune points bend the story. Built on the TinyD6 engine from Tiny Dungeon 2e.

Dice2d6
System FamilyTiny d6
PublisherGallant Knight Games
Year2020
ComplexityHow much there is to learn
Very Low

Roll 2d6 and succeed if any die shows 5 or 6, with advantage adding dice. The cozy tavern theme sits on a tiny, quick core.

AvailabilityHow you get the rules
  • Free to tryNothing freeNo free rules or starter
  • Get it nowSold newIn print or as a legal PDF
RunnabilityWhat the book gives you to run it
  • ✓IndexFind any rule by page number
  • ✓GM guidanceA chapter on how to run the game
  • ✓Examples of playRules shown in action at the table
  • –Quick referenceNo cheat sheet or summary tables
  • ✓Cross-referencesRules point to each other by page

4 of 5 book tools found in the core book

Highlights

Fills a niche no other RPG covers with slice-of-life play, gentle tone with built-in safety tools, tavern creation and cooking minigames, emotional wellness system adds depth, TinyD6 core is simple to learn

Considerations

Very niche: must want low-stakes tavern life, limited combat and adventure content, limited appeal for action-oriented groups

Rules license Proprietary (TinyD6)

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