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Tales of Xadia

Game Handbook
Human and elven heroes navigating divided loyalties in The Dragon Prince's world
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fantasy
NarrativeCharacter-DrivenCharacter BuildingClasslessFear & Stress MechanicsCorruptionRoll to CastLore-HeavyStrong GM SupportLicensed IP
Languages: English
Diced4–d12 dice pool
System FamilyCortex
Cost$$
LicenseAll Rights Reserved
PublisherDire Wolf Digital
Year2022
Complexity High
Accessibility High
Runnability Very High

Core Mechanic

Build and roll a d4–d12 dice pool from an attribute, a value and a distinction, adding one applicable specialty and assets. Results of 1 are hitches and cannot contribute to the total or effect. Add two eligible results to beat the opposition's total. Choose an unused eligible die whose size determines the effect rather than its rolled number.

Best For

Groups who want fantasy campaigns where changing convictions and relationships matter mechanically alongside magical adventures in The Dragon Prince's setting.

Highlights

Questioning a value statement triples its die for a roll and feeds growth, making changes of conviction mechanically consequential. Contests can change major non-player characters' values, letting persuasion reshape their future behavior. Extended challenges resolve varied approaches against a shrinking dice pool, supporting obstacles beyond physical combat.

Considerations

Stress strengthens opposing dice pools, making unresolved setbacks harder to overcome. Guided rune-mage creation links ancestry and upbringing to magical vocation, limiting characters' inherent access to different sources of primal magic. Trait advancement uses growth dice in tests that can fail, rather than guaranteeing an upgrade after every story arc.

No verified publishing route found The inspected official sources do not establish a Tales of Xadia publishing route; Cortex engine licensing does not itself license The Dragon Prince setting. Reviewed 2026-10-03 · Summary only, not legal advice. Check current terms before publishing.