Collaborative fantasy adventures built from player-created magic, discoveries, and tales
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fantasy
Character BuildingCollaborativeCrunchyDeadlyExplorationFreeform MagicJournalingNarrativeTacticalWorldbuilding
✦ Indie Creator Submitted
Languages: English
Diced6 dice pool
System FamilyStandalone
CostFree
LicenseProprietary
PublisherJarren Magnell
Year2025
ComplexityHigh
AccessibilityVery High
RunnabilityMedium
Core Mechanic
Players roll a pool of d6s and count dice that meet or exceed a success threshold, usually 4+. They compare the successes with a GM-set difficulty rating. Three or more matching results create a WARP on a hit or a WEFT on a miss. The player then describes an extra benefit or a costly success, subject to GM approval.
Best For
Groups that want deep character customization, collaborative worldbuilding, and a GM comfortable adjudicating player-created magic.
Highlights
The Weaving system prices player-created spells by tier and effect, giving each caster a distinct magical toolkit. WARPS and WEFTS turn matching dice into player-described benefits or complications, distributing narrative authority when matching results trigger. Reflections reward between-session character journaling with a bonus die on a later non-combat skill roll.
Considerations
Freeform spell creation requires players and the GM to negotiate effects, costs, and scope. Combat uses abstract range and speed bands, so it does not provide grid-based positioning. Characters die at 0 Wounds by default, although an optional rule permits survival with a permanent reduction.
No verified publishing route foundNo license, OGL, fan-content, or community-use policy was found in the rulebook credits, the DriveThruRPG listing, or the creator's itch.io pages; the bounded review found neither an authorized route nor an explicit prohibition.Reviewed 2026-09-10 · Summary only, not legal advice. Check current terms before publishing.