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Vagabond vs Warhammer Fantasy Roleplay

Compare Vagabond and Warhammer Fantasy Roleplay side by side. See differences in complexity, dice, genre, cost, and more.

VagabondWarhammer Fantasy Roleplay
GenreFantasyFantasy
Play StyleFast-Paced, Character Building, Dungeon Crawl, Sandbox, Heroic, Pulp Action, Solo-Friendly, Player-Only Rolls, Mana PointsGritty, Deadly, Career-Based, Dark Fantasy, Roleplay-Heavy, Atmospheric, Low-Fantasy, Investigation, Corruption, Lore-Heavy, Licensed Setting, Random Character Creation, Roll to Cast, Grimdark
Core MechanicRoll d20 vs. Difficulty (20 − Stat, doubled if Trained). Crit on nat 20, fail below Difficulty. All rolls player-facing. Spend Luck for Advantage (Favor) or rerolls (Fluke). Three saves — Endure (MIT×2), Reflex (DEX+AWR), Will (RSN+PRS). Defend with Block or Dodge on off-turns. Mana-based magic scales one spell from cantrip to nuke. Enemy AI action gambits run monsters for the GM.Roll d100 under skill or characteristic. Success Levels measure degree of success by comparing the tens digits of the target and the roll. Advantage accumulates during combat, adding +10 per point to attack tests.
Diced20d100
ComplexityLowMedium
AccessibilityLowMedium
CommunityVery LowMedium
LicenseOpen CompatibilityNo open license
Cost$$$$$
PublisherLand of the BlindCubicle 7
Year20242018
Best ForGroups wanting modern character depth married to old-school speed — 20+ ancestries, 17 classes, non-Vancian mana magic, and built-in solo/co-op/guided play.Groups who want dark, gritty fantasy where ordinary people face extraordinary dangers in a richly detailed setting. The career system creates unique character arcs from rat catcher to witch hunter.
HighlightsTrillions of character combos from 20+ ancestries and 17 classes, non-Vancian mana magic is flexible, solo/co-op/guided play modes, Luck pool adds tactical resource management, enemy AI action gambits reduce GM load, B/X-compatible monsters and adventuresDetailed grimdark setting, career system creates varied character arcs, combat carries real consequences
ConsiderationsDense class and ancestry options can overwhelm new players, pulp-fantasy tone limits grimdark playTightly bound to the Old World setting, Success Level math can slow play, expensive supplement line